Year: 2025
Category: Sketches & Renders
Skills: SketchUp, Illustrator, InDesign, V-Ray
This was a short, two-week, group project that included researching two characteristics of water and designing a water feature that resembles those characteristics. My group researched the mysteries of water and duality. We thought it was interesting how mysterious water could be. The deeper you go, the more confusion there is. The duality of water could benefit and hurt the same society. These two areas of research started to drive our water feature. The water feature we came up with is called "Depth." This feature has two pools balanced on wooden stilts. The reflecting pools use mirrors to create the illusion of depth. This goes back to the mystery of water and depth. This gives the person interacting with the feature the feeling of unknown and confusion. The materials that show rust or decay, remind us how water could also harm, which goes back to our duality research. Project was given an A. Group Members: Elvin Seferovic | Spencer Spader | Patrick Johnson
Final Board Presentation I contributed by creating the entire model in SketchUp, I then rendered this model in Vray to get a baseline for a more artistic layer that was done by Patrick Johnson. My modeling in SketchUp also produced baseline elevations and plans. The further developments for the elevation and detail drawing were done by Spencer Spader. I further developed the plan myself.
This was the BASELINE perspective done in SketchUp/Vray.
Elvin Seferović
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